<effect>
<name>Radial Blur</name>
<description>http://www.gamerendering.com/2008/12/20/radial-blur-filter/</description>
<author>Looki</author>
<parameter>
	<name>Sample strength</name>
	<code>sampleStrength</code>
	<description>Strength (visibility) of the blur.</description>
	<type>float</type>
	<property>edit</property>
	<value>3</value>
	<preview_value>5</preview_value>
</parameter>
<parameter>
	<name>Absolute values</name>
	<code>absolute</code>
	<description>If checked, the below parameters will expect a pixel value instead of a relative value.</description>
	<type>int</type>
	<property>checkbox</property>
	<value>0</value>
</parameter>
<parameter>
	<name>Sample distance</name>
	<code>sampleDist</code>
	<description>Distance coefficient of the blur.</description>
	<type>float</type>
	<property>edit</property>
	<value>1.0</value>
	<preview_value>2.0</preview_value>
</parameter>
<parameter>
	<name>Center X</name>
	<code>x</code>
	<description>X center of the blur.</description>
	<type>float</type>
	<property>edit</property>
	<value>0.5</value>
</parameter>
<parameter>
	<name>Center Y</name>
	<code>y</code>
	<description>Y center of the blur.</description>
	<type>float</type>
	<property>edit</property>
	<value>0.5</value>
</parameter>
</effect>