<effect>
<name>Nobu's Texture Overlay (Modded by SolarB)</name>
<author>Nobuyuki (nobu@subsoap.com)</author>
<description>Apply a non-tiled texture to an object.  Beta 2.</description>

<parameter>

		// Name of parameter property
		<name>Intensity</name>

		// Parameter name (in the .fx file)
		<code>Intensity</code>

		// Description
		<description>Controls the intensity of the effect.</description>

		// Type (int or float)
		<type>float</type>

		// Property type (EDIT, SLIDER, SPIN, CHECKBOX, COLOR)
		<property>spin</property>

		// Default value
		<value>1.0</value>

		// Optional : min and max values, not used by all the parameters
		//<min>0.0</min>
		//<max>10.0</max>
</parameter>

<parameter>

		// Name of parameter property
		<name>Texture</name>

		// Parameter name (in the .fx file)
		<code>Overlay</code>

		// Description
		<description>Texture to use as overlay.</description>

		// Type (int or float)
		<type>image</type>

		// Property type (EDIT, SLIDER, SPIN, CHECKBOX, COLOR)
		<property>image</property>

</parameter>

<parameter>
		// Name of parameter property
		<name>Width</name>

		// Parameter name (in the .fx file)
		<code>tw</code>

		// Description
		<description>Texture width.</description>

		// Type (int or float)
		<type>int</type>

		// Property type (EDIT, SLIDER, SPIN, CHECKBOX, COLOR)
		<property>spin</property>

		// Default value
		<value>32</value>
		<min>0</min>
		<max>2048</max>
</parameter>
<parameter>
		// Name of parameter property
		<name>Height</name>

		// Parameter name (in the .fx file)
		<code>th</code>

		// Description
		<description>Texture height.</description>

		// Type (int or float)
		<type>int</type>

		// Property type (EDIT, SLIDER, SPIN, CHECKBOX, COLOR)
		<property>spin</property>

		// Default value
		<value>32</value>
		<min>0</min>
		<max>2048</max>
</parameter>

<parameter>
		<name>xOffset</name>

		// Parameter name (in the .fx file)
		<code>xOffset</code>

		// Description
		<description>Texture X offset.</description>

		// Type (int or float)
		<type>float</type>

		// Property type (EDIT, SLIDER, SPIN, CHECKBOX, COLOR)
		<property>spin</property>

		// Default value
		<value>0.0</value>

		// Optional : min and max values, not used by all the parameters
		<min>0.0</min>
		<max>1.0</max>
</parameter>
<parameter>
		<name>yOffset</name>

		// Parameter name (in the .fx file)
		<code>yOffset</code>

		// Description
		<description>Texture X offset.</description>

		// Type (int or float)
		<type>float</type>

		// Property type (EDIT, SLIDER, SPIN, CHECKBOX, COLOR)
		<property>spin</property>

		// Default value
		<value>0.0</value>

		// Optional : min and max values, not used by all the parameters
		<min>0.0</min>
		<max>1.0</max>
</parameter>


</effect>

