0000000000000000000000000000000000000000 66b2b24da6c34da196e206194e219f6d6c4f099f Charlie Bellini 1719614586 +0200 commit (initial): Initialize the repository 66b2b24da6c34da196e206194e219f6d6c4f099f 3946017da903114ba928b362c3b225570a97d7e4 Charlie Bellini 1719665436 +0200 commit: Makefile: Remove -Werror 3946017da903114ba928b362c3b225570a97d7e4 4d030545abc8bd9d80479e6bea2f46779eb12549 Charlie Bellini 1719665955 +0200 commit: Change the equation for the look-at matrix 4d030545abc8bd9d80479e6bea2f46779eb12549 c2c09af43ff1a3f2860957c6676c1831663eb0fb Charlie Bellini 1719666181 +0200 commit: Merge all camera transform components into a single matrix c2c09af43ff1a3f2860957c6676c1831663eb0fb 415fbc12ff67e6be77f402ad895346520443c5ea Charlie Bellini 1719667522 +0200 commit: Make the code style more consistent 415fbc12ff67e6be77f402ad895346520443c5ea b400eeb85322a8aa584b766d6e0c0db73ac9cd73 Charlie Bellini 1719676201 +0200 commit: Switch to SDFs for the ray casting b400eeb85322a8aa584b766d6e0c0db73ac9cd73 33e6463972febf4b20146795c3d1f4460480447a Charlie Bellini 1719677343 +0200 commit: Add the time uniform 33e6463972febf4b20146795c3d1f4460480447a 415fbc12ff67e6be77f402ad895346520443c5ea Charlie Bellini 1719690075 +0200 rebase (start): checkout HEAD~2 415fbc12ff67e6be77f402ad895346520443c5ea b400eeb85322a8aa584b766d6e0c0db73ac9cd73 Charlie Bellini 1719690075 +0200 rebase: fast-forward b400eeb85322a8aa584b766d6e0c0db73ac9cd73 fbe966ad3a42c6baac35c511a92c30d4f8c3e3eb Charlie Bellini 1719690177 +0200 commit (amend): Switch to SDFs for the ray casting fbe966ad3a42c6baac35c511a92c30d4f8c3e3eb d785333a3d07d7c4699d7f05f92723cbb769b205 Charlie Bellini 1719690181 +0200 rebase (pick): Add the time uniform d785333a3d07d7c4699d7f05f92723cbb769b205 d785333a3d07d7c4699d7f05f92723cbb769b205 Charlie Bellini 1719690181 +0200 rebase (finish): returning to refs/heads/main d785333a3d07d7c4699d7f05f92723cbb769b205 d785333a3d07d7c4699d7f05f92723cbb769b205 Charlie Bellini 1719690204 +0200 rebase (start): checkout HEAD d785333a3d07d7c4699d7f05f92723cbb769b205 d785333a3d07d7c4699d7f05f92723cbb769b205 Charlie Bellini 1719690204 +0200 rebase (finish): returning to refs/heads/main d785333a3d07d7c4699d7f05f92723cbb769b205 fbe966ad3a42c6baac35c511a92c30d4f8c3e3eb Charlie Bellini 1719690208 +0200 rebase (start): checkout HEAD~1 fbe966ad3a42c6baac35c511a92c30d4f8c3e3eb d785333a3d07d7c4699d7f05f92723cbb769b205 Charlie Bellini 1719690208 +0200 rebase: fast-forward d785333a3d07d7c4699d7f05f92723cbb769b205 205c2bffcabc950ce143598655f2a7774d5b5a43 Charlie Bellini 1719690251 +0200 commit (amend): Add the time uniform 205c2bffcabc950ce143598655f2a7774d5b5a43 8e8f318676c8a444d96b5ff3d6bfa9b39d93f5ef Charlie Bellini 1719690262 +0200 commit (amend): Add the time uniform 8e8f318676c8a444d96b5ff3d6bfa9b39d93f5ef 8e8f318676c8a444d96b5ff3d6bfa9b39d93f5ef Charlie Bellini 1719690285 +0200 rebase (finish): returning to refs/heads/main 8e8f318676c8a444d96b5ff3d6bfa9b39d93f5ef 415fbc12ff67e6be77f402ad895346520443c5ea Charlie Bellini 1719690360 +0200 rebase (start): checkout HEAD~2 415fbc12ff67e6be77f402ad895346520443c5ea fbe966ad3a42c6baac35c511a92c30d4f8c3e3eb Charlie Bellini 1719690360 +0200 rebase: fast-forward fbe966ad3a42c6baac35c511a92c30d4f8c3e3eb 5b17e6b013e4b2d4a1f9b3816b42424d4fc96068 Charlie Bellini 1719690374 +0200 commit (amend): Switch to SDFs for the ray casting 5b17e6b013e4b2d4a1f9b3816b42424d4fc96068 c48f53fbd2a055b0362912a866f4055f32a23c86 Charlie Bellini 1719690395 +0200 commit (amend): Switch to SDFs for the ray casting c48f53fbd2a055b0362912a866f4055f32a23c86 cacd62cba635fd14e767a33c0ebb983b1f8ba899 Charlie Bellini 1719690399 +0200 rebase (pick): Add the time uniform cacd62cba635fd14e767a33c0ebb983b1f8ba899 cacd62cba635fd14e767a33c0ebb983b1f8ba899 Charlie Bellini 1719690399 +0200 rebase (finish): returning to refs/heads/main cacd62cba635fd14e767a33c0ebb983b1f8ba899 8b1a163b5c98352a65ed12a5bb5be83465da6477 Charlie Bellini 1719694193 +0200 commit: Reduce noise in ray tracing 8b1a163b5c98352a65ed12a5bb5be83465da6477 93a9b2240887b2f05676486746c096910219acce Charlie Bellini 1719694201 +0200 commit (amend): Reduce noise in the ray tracing 93a9b2240887b2f05676486746c096910219acce c2c09af43ff1a3f2860957c6676c1831663eb0fb Charlie Bellini 1719694238 +0200 rebase (start): checkout HEAD~4 c2c09af43ff1a3f2860957c6676c1831663eb0fb 415fbc12ff67e6be77f402ad895346520443c5ea Charlie Bellini 1719694238 +0200 rebase: fast-forward 415fbc12ff67e6be77f402ad895346520443c5ea 93106420105efa8871768c47a627d86f527a260e Charlie Bellini 1719694298 +0200 commit (amend): Make the code style more consistent 93106420105efa8871768c47a627d86f527a260e 807714f3918f838c2a583be36441e98906a8d986 Charlie Bellini 1719694302 +0200 rebase (pick): Switch to SDFs for the ray casting 807714f3918f838c2a583be36441e98906a8d986 b91ab931a4e75eb316841125141f7436cd994ccd Charlie Bellini 1719694302 +0200 rebase (pick): Add the time uniform b91ab931a4e75eb316841125141f7436cd994ccd dc1586d364c29028a0d8bee41bd66ee23e9114b0 Charlie Bellini 1719694302 +0200 rebase (pick): Reduce noise in the ray tracing dc1586d364c29028a0d8bee41bd66ee23e9114b0 dc1586d364c29028a0d8bee41bd66ee23e9114b0 Charlie Bellini 1719694302 +0200 rebase (finish): returning to refs/heads/main dc1586d364c29028a0d8bee41bd66ee23e9114b0 c2c09af43ff1a3f2860957c6676c1831663eb0fb Charlie Bellini 1719696054 +0200 rebase (start): checkout HEAD~4 c2c09af43ff1a3f2860957c6676c1831663eb0fb 93106420105efa8871768c47a627d86f527a260e Charlie Bellini 1719696054 +0200 rebase: fast-forward 93106420105efa8871768c47a627d86f527a260e 609c671ea50e2301e7c7f1b06c6fa6a8ebed5233 Charlie Bellini 1719696082 +0200 commit (amend): Make the code style more consistent 609c671ea50e2301e7c7f1b06c6fa6a8ebed5233 56ff928f2cd2edcc2d82bd559fdce8c474aba186 Charlie Bellini 1719696085 +0200 rebase (pick): Switch to SDFs for the ray casting 56ff928f2cd2edcc2d82bd559fdce8c474aba186 8c65b1e0fd9311a09352eaa301c0058f2826ec1a Charlie Bellini 1719696085 +0200 rebase (pick): Add the time uniform 8c65b1e0fd9311a09352eaa301c0058f2826ec1a 207ee3caf0c807ce30f1670e8bffdccd37fc46a7 Charlie Bellini 1719696086 +0200 rebase (pick): Reduce noise in the ray tracing 207ee3caf0c807ce30f1670e8bffdccd37fc46a7 207ee3caf0c807ce30f1670e8bffdccd37fc46a7 Charlie Bellini 1719696086 +0200 rebase (finish): returning to refs/heads/main 207ee3caf0c807ce30f1670e8bffdccd37fc46a7 56ff928f2cd2edcc2d82bd559fdce8c474aba186 Charlie Bellini 1719696109 +0200 rebase (start): checkout HEAD~2 56ff928f2cd2edcc2d82bd559fdce8c474aba186 8c65b1e0fd9311a09352eaa301c0058f2826ec1a Charlie Bellini 1719696109 +0200 rebase: fast-forward 8c65b1e0fd9311a09352eaa301c0058f2826ec1a 207ee3caf0c807ce30f1670e8bffdccd37fc46a7 Charlie Bellini 1719696127 +0200 rebase: fast-forward 207ee3caf0c807ce30f1670e8bffdccd37fc46a7 207ee3caf0c807ce30f1670e8bffdccd37fc46a7 Charlie Bellini 1719696127 +0200 rebase (finish): returning to refs/heads/main 207ee3caf0c807ce30f1670e8bffdccd37fc46a7 c61e67414e660e7b977c3a768611c6a0853f16b3 Charlie Bellini 1719921051 +0200 commit: Add the scene editor c61e67414e660e7b977c3a768611c6a0853f16b3 1a10f8a760d1cde7faa0ad415a5b7c903d1f3a1e Charlie Bellini 1719943201 +0200 commit: Split the shader source strings 1a10f8a760d1cde7faa0ad415a5b7c903d1f3a1e 4a63bd8629747bb2282b7fb43f18a0759b9e31f8 Charlie Bellini 1719944393 +0200 commit (amend): Split the shader source strings 4a63bd8629747bb2282b7fb43f18a0759b9e31f8 ae1057d6ed5906835837743dff9bf57ddfb29c82 Charlie Bellini 1719944558 +0200 commit: Add the lightmap ae1057d6ed5906835837743dff9bf57ddfb29c82 db0cc4af95413bdd5863ecf0541cb12a1b394090 Charlie Bellini 1719950039 +0200 commit: Make the test scene dynamic db0cc4af95413bdd5863ecf0541cb12a1b394090 37569ccec608ceed2d78043d4d464abea537390e Charlie Bellini 1719955223 +0200 commit: Add bounds remapping for the position map 37569ccec608ceed2d78043d4d464abea537390e c31b4bb49902096cb8056f0599b5d06f056670aa Charlie Bellini 1719955403 +0200 commit: Makefile: Recompile main.c on scene change c31b4bb49902096cb8056f0599b5d06f056670aa 7f38bf17ff3234a66eef77b021320cb25ef9605b Charlie Bellini 1720088965 +0200 commit: Fix some interfacing with OpenGL and libc 7f38bf17ff3234a66eef77b021320cb25ef9605b 15a85b5ad81fe19e2b38353d624c666e7cbaa873 Charlie Bellini 1720099801 +0200 commit (amend): Fix some interfacing with OpenGL and libc 15a85b5ad81fe19e2b38353d624c666e7cbaa873 d6f6eae8605423cfb1ad9c8d66b2372a9a0276d2 Charlie Bellini 1725983458 +0200 commit (amend): Fix some interfacing with OpenGL and libc d6f6eae8605423cfb1ad9c8d66b2372a9a0276d2 72a808bc140c88a46abc3f5e4b6bdb4db822c935 Charlie Bellini 1725983466 +0200 commit (amend): Fix some interfacing with OpenGL and libc 72a808bc140c88a46abc3f5e4b6bdb4db822c935 c3e94cc70328ef508275bd08e2f34178b245de6d Charlie Bellini 1725983479 +0200 commit (amend): Fix some interfacing with OpenGL and libc c3e94cc70328ef508275bd08e2f34178b245de6d 5cfc82f5a75adf5108efc95fff1ae8c9e6bf73cc Charlie Bellini 1725984173 +0200 commit: Convert indentation to tabs